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About Me

everything about me

Connor Zimmermann

about me

Born in 1995 in Bremerhaven. From march 2017 until march 2018 I partook in an internship, working on a German feature film at FBB munich. Over the 12 months, the internship focused on modeling in Maya and texturing in Substance Painter. In addition I worked in Animation Layout and edited Mocap data.

career
Internship 2017 - 2018 12 month internship in German feature film as 3D Generalist at FBB in Modeling, Texturing and Animation. Focus on Maya, Substance Painter and Photogrammetry.
Private School 2015 - 2016 School education at the BAF in Munich. Graduation with diploma in summer 2016.
Grammar School 2012 - 2015 Grammar School BSDGG with focus on media design in Bremerhaven. Graduation with Arbitur diploma.
knowledge & skills
Animation and
Modelling
Maya
Cinema 4D
Blender
Mudbox
Toon Boom

Animation Layout
Editing Mocap Data
3D Painting Substance Painter
Render Software Mental Ray
Keyshot
Compositing DaVinci
Nuke
Adobe CC After Effects
Premiere
Photoshop
Illustrator
InDesign
Imaging Software Capture One
Photogrammetry Capturing Reality
Programming HTML / CSS
PHP
Java
Python
Microsoft Microsoft Office
Microsoft Word
Microsoft Excel
Microsoft PowerPoint
Web Software Dreamweaver